Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Clare West's job. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
25 |
Clare West's business expands, Clare West's corporation grows, or the colony thrives. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
31 |
Clare West's business expands, Clare West's corporation grows, or the colony thrives. |
4 |
31 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
32 |
Clare West's business expands, Clare West's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Colonist) rank 3. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
38 |
Political upheaval strikes Clare West's homeworld, and Clare West is caught up in the revolution. |
6 |
39 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
43 |
Spent time maintaining and using heavy vehicles. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Merchant (Free Trader). |
8 |
44 |
Given advanced training in a specialist field |
8 |
47 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
49 |
Given advanced training in a specialist field |
9 |
51 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
52 |
Imperial trade restrictions force Clare West out of business. |
11 |
52 |
Became a Rogue (Enforcer). |
11 |
54 |
A police detective or rival criminal forces Clare West to flee and vows to hunt Clare West down. Gain an Enemy. |