Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Gained a contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Failed to qualify for Star Marine (Marine). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
35 |
Attacked by enemies that Claudine Stoker easily defeat. |
5 |
35 |
Gain Enemy if Claudine Stoker don't already have one. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Good fortune |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Survived a risky adventure but gained nothing. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
52 |
Gained a contact. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Merchant (Free Trader). |
10 |
54 |
Moved to a new world. |
10 |
56 |
Promoted to Merchant (Free Trader) rank 1. |