Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Injured. Fully recovered. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Dewey Simmmons's scout ship. |
3 |
24 |
Continued as Scout (Courier). |
3 |
26 |
Perform an exemplary service for the scouts. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
When dealing with an alien race, Dewey Simmmons botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Dewey Simmmons's ship is damaged, and Dewey Simmmons have to hitch-hike Dewey Simmmons's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 4 Contacts. Gain 3 Enemies. |
4 |
32 |
Promoted to Scout (Courier) rank 2. |
5 |
32 |
Continued as Scout (Courier). |
5 |
34 |
Perform an exemplary service for the scouts. |
6 |
36 |
Voluntarily left Courier |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Dewey Simmmons is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Dewey Simmmons refused an offer of inducements to betray Dewey Simmmons's faith. Gain 4 enemies. |
7 |
44 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
44 |
Voluntarily left Holy Warrior |
8 |
44 |
Failed to qualify for Colonist (Citizen). |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
47 |
Spend time with an alien race. Gain a contact. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
51 |
Encounter a Psionic institute. |
9 |
51 |
Tested for psionic powers |
9 |
52 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
52 |
Voluntarily left Scavenger |
10 |
52 |
Became a Scholar (Physician). |
10 |
53 |
Agreed to perform research that goes against Dewey Simmmons's conscience. Gain 3 Enemies. |