Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Opponents of Donie Franklin's belief system ambush Donie Franklin. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Donie Franklin join a gambling circle on board. |
2 |
23 |
Attempt at commissioned failed. |
2 |
23 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Continued as Navy (Line/Crew). |
3 |
25 |
Refuse to abuse Donie Franklin's position for profit. |
3 |
27 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
28 |
Donie Franklin is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
28 |
Became a Scout (Explorer). |
5 |
30 |
Perform an exemplary service for the scouts. |
5 |
32 |
Forced to continue current assignment. |
5 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
32 |
Continued as Scout (Explorer). |
6 |
35 |
Donie Franklin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Donie Franklin fail to help. Gain an Enemy. |
6 |
35 |
Donie Franklin's ship is damaged, and Donie Franklin have to hitch-hike Donie Franklin's way back across the stars to the nearest scout base. |
6 |
35 |
Gain 1 Contacts. Gain 1 Enemies. |
6 |
36 |
Promoted to Scout (Explorer) rank 2. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Surveyor (Scout). |
7 |
36 |
Continued as Scout (Explorer). |
7 |
37 |
Donie Franklin's ship is damaged, and Donie Franklin have to hitch-hike Donie Franklin's way back across the stars to the nearest scout base. |
7 |
37 |
Gain 5 Contacts. Gain 1 Enemies. |
8 |
37 |
Became a Drifter (Barbarian). |
8 |
39 |
Donie Franklin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
39 |
Failed to qualify for Colonist (Citizen). |
9 |
39 |
Switched to Drifter (Scavenger). |
9 |
41 |
Suffer from a life-threatening illness. |
10 |
41 |
Became a Entertainer (Performer). |
10 |
42 |
One of Donie Franklin's pieces of art is stolen, and the investigation brings Donie Franklin into the criminal underworld. |
10 |
45 |
Promoted to Entertainer (Performer) rank 1. |
11 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Continued as Entertainer (Performer). |
11 |
48 |
Gain a patron in the arts. Gain an Ally |
11 |
49 |
Promoted to Entertainer (Performer) rank 2. |
12 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
49 |
Voluntarily left Performer |
12 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
50 |
Donie Franklin is sent to a new community or parish to preach The Word among the poor. |
12 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
53 |
Continued as Believer (Missionary/Humanitarian). |
13 |
56 |
A notable academic consults with Donie Franklin about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |