Edwina Ede  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 57 F 4 (-1) 2 (-2) 2 (-2) 8 (0) 8 (0) 5 (-1)422885
Reverent, Risk-Taking
 
Skills
Animals (Training) 1
Art (Performing) 0
Astrogation 1
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Explosives 1
Jack-of-All-Trades 1
Persuade 0
Science (Social Sciences/History) 1
Stealth 2
Steward 0
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Scout Surveyor Scout13
Drifter Wanderer 14
Merchant Broker 01
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Micheal Harrison Contact 1 1 3 5 Iltharan (M/11)
Micheal Harrison gained power at the expense of a third party who now blames the character.
Mckinley Hegan Contact 0 1 2 2 Kargol (M/26)
Mckinley Hegan gains in power.
Fannie Keiler Contact 0 2 0 1 Kargol (F/56)
Fannie Keiler was ruined by misfortune caused by the character.
Vella Barbary Contact 0 2 3 3 Kargol (F/81)
Juliette Dickman Enemy 0 5 0 1 Hanen (F/37)
Billie Boyd Enemy 0 3 4 0 Solomani, Imperium (M/75)
Hughie Fawns Enemy 0 3 1 1 Kargol (M/38)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 19 Expose or are involved in a scandal of some sort.
2 19 Became a Scout (Surveyor).
2 22 Edwina Ede survey an alien world.
2 23 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 23 Continued as Scout (Surveyor).
3 26 When dealing with an alien race, Edwina Ede botch an opportunity to gather extra intelligence about them.
3 26 Edwina Ede's ship is damaged, and Edwina Ede have to hitch-hike Edwina Ede's way back across the stars to the nearest scout base.
3 26 Gain 4 Contacts. Gain 2 Enemies.
4 27 Continued as Scout (Surveyor).
4 29 Edwina Ede's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
5 31 Failed to qualify for Enforcer (Rogue).
5 31 Became a Drifter (Wanderer).
5 35 Promoted to Drifter (Wanderer) rank 1.
6 35 Continued as Drifter (Wanderer).
6 39 Suffer from a life-threatening illness.
7 39 Became a Merchant (Broker).
7 41 Nearly killed. Owe 5,000 for medical bills.
8 43 Voluntarily left Broker
8 43 Returned to Drifter (Wanderer).
9 47 Continued as Drifter (Wanderer).
9 51 Attempted a risky adventure and was wildly successful.
9 51 Forced to muster out.
10 51 Failed to qualify for Free Trader (Merchant).
10 51 Switched to Drifter (Barbarian).
10 55 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
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