Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
20 |
Study Gunner (Turret) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
26 |
Make an unexpected connection outside Eleanora Lamb's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Smuggle illegal items onto a planet. |
4 |
34 |
Promoted to Merchant (Broker) rank 4. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Accused of a crime |
5 |
38 |
Promoted to Merchant (Broker) rank 5. |
6 |
38 |
Became a Prisoner (Fixer). |
6 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Switched to Prisoner (Thug) with previous rank. |
7 |
43 |
Disgraced. Word of Eleanora Lamb's criminal past reaches Eleanora Lamb's homeworld. |
8 |
46 |
Returned to Prisoner (Fixer). |
8 |
48 |
Persecuted by a prison gang. |
9 |
50 |
Continued as Prisoner (Fixer). |
9 |
53 |
Lightly injured, no permanent damage. Fully recovered. |