Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
A police detective or rival criminal forces Elizebeth Palmer to flee and vows to hunt Elizebeth Palmer down. Gain an Enemy. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Elizebeth Palmer went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Accepted a deal with criminal or other figure under investigation. |
5 |
31 |
Failed to qualify for Thief (Rogue). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Elizebeth Palmer's Contacts or Allies betrays Elizebeth Palmer, ending Elizebeth Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scholar (Scientist). |
6 |
38 |
Win a prestigious prize for Elizebeth Palmer's work. |
6 |
39 |
Promoted to Scholar (Scientist) rank 1. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
41 |
Good fortune |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
47 |
Assigned to work on a secret project for a patron or organisation. |
9 |
47 |
Voluntarily left Scientist |
9 |
47 |
Failed to qualify for Worker (Citizen). |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Became a Noble (Diplomat) with the new title Intern. |
10 |
53 |
time as a ruler or playboy gives Elizebeth Palmer a wide range of experiences. |
10 |
54 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |