Eloise Holmes  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 57 F 4 (-1) 5 (-1) 3 (-1) 9 (1) 6 (0) 7 (0)453967
Open to change, Benevolent
 
Skills
Astrogation 1
Athletics 0
Broker 2
Carouse 0
Deception 0
Drive (Track) 1
Electronics (Remote Ops) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Gunner (Capital) 1
Language (Gvegh (Vargr)) 1
Mechanic 1
Persuade 2
Recon 0
Science (Robotic Sciences) 0
Stealth 0
Steward 0
Streetwise 0
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Enforcer 11
Rogue Pirate Henchman11
Scout Courier Scout11
Scout Surveyor Scout22
Merchant Broker 23
Marine Marine Support Marine01
Believer Holy Warrior Hopeful01
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Frederic Nevil Contact 3 0 2 2 Kargol (M/28)
Amos Graham Rival 1 2 0 1 Kargol (M/59)
Carey Hart Rival 1 0 0 2 Kargol (M/54)
Hildegard Morales Rival 1 2 1 4 Kargol (F/41)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 21 Arrested and charged.
1 21 Hired a lawyer to beat the charges.
1 22 Promoted to Rogue (Enforcer) rank 1.
2 22 Attempted to change assignments.
2 22 Switched to Rogue (Pirate) with the new title Henchman and previous rank.
2 25 A job goes wrong, forcing Eloise Holmes to flee off-planet.
3 25 Became a Scout (Courier).
3 28 Spend several years jumping from world to world in Eloise Holmes's scout ship.
3 29 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 29 Attempted to change assignments.
4 29 Switched to Scout (Surveyor) with previous rank.
4 30 Eloise Holmes spend a great deal of time on the fringes of Charted Space.
4 30 Gain a contact in an alien race.
4 33 Promoted to Scout (Surveyor) rank 2.
5 33 Continued as Scout (Surveyor).
5 36 Psychologically damaged by Eloise Holmes's time in the scouts.
6 36 Became a Merchant (Broker).
6 37 Eloise Holmes's business or ship thrives.
6 40 Promoted to Merchant (Broker) rank 1.
7 40 Continued as Merchant (Broker).
7 43 Embroiled in legal trouble.
7 44 Promoted to Merchant (Broker) rank 2.
8 44 Continued as Merchant (Broker).
8 46 Risk Eloise Holmes's fortune on a possibility lucrative deal and win.
8 48 Forced to muster out.
9 48 Failed to qualify for Merchant Academy.
9 48 Submitted to the draft.
9 48 Became a Marine (Marine Support) with the new title Marine.
9 50 A mission goes wrong and Eloise Holmes is stranded behind enemy lines. Ejected from the service.
10 50 Became a Believer (Holy Warrior) with the new title Hopeful.
10 53 Eloise Holmes come into conflict with a splinter group Eloise Holmes's own religion which maintains Eloise Holmes's version is the wrong one. Gain 3 Rivals.
11 53 Became a Drifter (Wanderer).
11 55 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
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