Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Arrested and charged. |
1 |
21 |
Hired a lawyer to beat the charges. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
2 |
25 |
A job goes wrong, forcing Eloise Holmes to flee off-planet. |
3 |
25 |
Became a Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Eloise Holmes's scout ship. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scout (Surveyor) with previous rank. |
4 |
30 |
Eloise Holmes spend a great deal of time on the fringes of Charted Space. |
4 |
30 |
Gain a contact in an alien race. |
4 |
33 |
Promoted to Scout (Surveyor) rank 2. |
5 |
33 |
Continued as Scout (Surveyor). |
5 |
36 |
Psychologically damaged by Eloise Holmes's time in the scouts. |
6 |
36 |
Became a Merchant (Broker). |
6 |
37 |
Eloise Holmes's business or ship thrives. |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
43 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Broker) rank 2. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
46 |
Risk Eloise Holmes's fortune on a possibility lucrative deal and win. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Failed to qualify for Merchant Academy. |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Marine (Marine Support) with the new title Marine. |
9 |
50 |
A mission goes wrong and Eloise Holmes is stranded behind enemy lines. Ejected from the service. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Eloise Holmes come into conflict with a splinter group Eloise Holmes's own religion which maintains Eloise Holmes's version is the wrong one. Gain 3 Rivals. |
11 |
53 |
Became a Drifter (Wanderer). |
11 |
55 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |