Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Returned to Agent (Law Enforcement). |
6 |
39 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
39 |
Became a Entertainer (Journalist). |
7 |
43 |
Nearly killed. Owe 15,000 for medical bills. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Opponents of Elsie Mar's belief system ambush Elsie Mar. |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
46 |
Failed to qualify for Broker (Merchant). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Scout (Courier). |
9 |
48 |
Psychologically damaged by Elsie Mar's time in the scouts. |
10 |
48 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Elsie Mar is caught in the periphery of a scandal. |
10 |
52 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
11 |
52 |
Voluntarily left Missionary/Humanitarian |
11 |
52 |
Became a Drifter (Barbarian). |
11 |
56 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |