Retired Crewman Emelia Nichols  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 57 F 5 (-1) 1 (-2) 1 (-2) 6 (0) 2 (-2) 7 (0)511627
Coy
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive 0
Flyer (Grav) 1
Gambler 1
Gun Combat (Energy) 1
Melee (Blade) 1
Persuade 0
Recon 1
Seafarer 0
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Rogue Thief 34
Scout Surveyor 02
Agent Law Enforcement Rookie01
Merchant Merchant Marine Crewman01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Bertram Brownhill Enemy 0 2 0 1 Vlazhdumecta (M/20)
Milton Bent Enemy 0 4 0 0 Ziadd (M/35)
Allen Marsden Contact 4 6 0 5 Vlazhdumecta (M/12)
An incident occured.
Relationship redefined. Rival becomes a contact.
Very bad falling out.
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Became a Drifter (Wanderer).
1 19 Betrayed by a friend. One of Emelia Nichols's Contacts or Allies betrays Emelia Nichols, ending Emelia Nichols's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Rogue (Thief).
2 22 Emelia Nichols spend months in the dangerous criminal underworld.
2 23 Promoted to Rogue (Thief) rank 1.
3 23 Attempted to change assignments.
3 23 Failed to qualify for Pirate (Rogue).
3 23 Continued as Rogue (Thief).
3 25 Emelia Nichols spend months in the dangerous criminal underworld.
3 27 Promoted to Rogue (Thief) rank 2.
4 27 Continued as Rogue (Thief).
4 31 Crime pays off. Gain victim as Enemy.
4 31 Promoted to Rogue (Thief) rank 3.
5 31 Continued as Rogue (Thief).
5 32 A police detective or rival criminal forces Emelia Nichols to flee and vows to hunt Emelia Nichols down. Gain an Enemy.
6 32 Became a Scout (Surveyor).
6 33 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 36 Continued as Scout (Surveyor).
7 38 Emelia Nichols have no idea what happened to Emelia Nichols – they found Emelia Nichols's ship drifting on the fringes of friendly space.
8 38 Failed to qualify for Merchant Academy.
8 38 Submitted to the draft.
8 38 Became a Agent (Law Enforcement) with the new title Rookie.
8 41 Nearly killed. Owe 20,000 for medical bills.
9 41 Became a Merchant (Merchant Marine) with the new title Crewman.
9 44 A series of bad deals and decisions force Emelia Nichols into bankruptcy. Emelia Nichols salvages what Emelia Nichols can.
10 44 Aging Crisis. Owe 10,000 for medical bills.
10 44 Retired at age 44.
10 44 Retired.
10 45 Good fortune.
11 48 Aging Crisis. Owe 10,000 for medical bills.
11 52 Betrayal. Convert an Ally into a Rival or Enemy.
12 54 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 56 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙