Retired Corporal Emmie Reekey  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 57 F 1 (-2) 2 (-2) 1 (-2) 2 (-2) 8 (0) 6 (0)121286
Busy, Cross-eyed, Always has a runny nose
 
Skills
Advocate 1
Animals 0
Art (Performing) 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Deception 0
Drive 0
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language 0
Persuade 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Stealth 0
Steward 0
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Entertainer Performer 01
Drifter Barbarian 01
Marine Star Marine Corporal23
Drifter Wanderer 03
Believer Holy Warrior Hopeful02
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Dottie Langhorne Enemy 0 2 1 4 Solomani, Imperium (F/44)
Jesse Edwards Ally 3 0 2 6 Solomani, Imperium (M/71)
Jesse Edwards has life-changing event that creates new responsibilities.
Oral Hill Ally 4 0 3 2 Solomani, Imperium (M/71)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 21 An investigation, tour, project or expedition goes wrong, stranding Emmie Reekey far from home.
2 21 Failed to qualify for Broker (Merchant).
2 21 Became a Drifter (Barbarian).
2 22 Offered job by a patron. Now owe him a favor.
3 25 Became a Marine (Star Marine) with the new title Marine.
3 27 A mission goes disastrously wrong due to Emmie Reekey's commander’s error or incompetence, but Emmie Reekey survive.
3 27 Report commander and gain an Enemy.
3 29 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
4 29 Continued as Marine (Star Marine).
4 32 Commanding officer takes an interest in Emmie Reekey's career.
4 33 Promoted to Marine (Star Marine) rank 2 with the new title Corporal.
5 33 Continued as Marine (Star Marine).
5 36 Emmie Reekey is ordered to take part in a black ops mission that goes against Emmie Reekey's conscience. Gain the lone survivor as an Enemy.
6 36 Failed to qualify for Corporate (Citizen).
6 36 Switched to Drifter (Wanderer).
6 37 Betrayed by a friend. One of Emmie Reekey's Contacts or Allies betrays Emmie Reekey, ending Emmie Reekey's career. That Contact or Ally becomes a Rival or Enemy.
7 37 Became a Believer (Holy Warrior) with the new title Hopeful.
7 39 Opponents of Emmie Reekey's belief system ambush Emmie Reekey.
7 39 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 39 Returned to Drifter (Wanderer).
8 40 Emmie Reekey do not know what happened to Emmie Reekey. There is a gap in Emmie Reekey's memory.
9 40 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 43 Emmie Reekey have been following false teachings!
10 43 Returned to Drifter (Wanderer).
10 47 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 47 Returned to Believer (Holy Warrior).
11 48 Opponents of Emmie Reekey's belief system ambush Emmie Reekey.
11 48 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
12 48 Aging Crisis. Owe 30,000 for medical bills.
12 48 Retired at age 48.
12 48 Retired.
12 50 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 52 Aging Crisis. Owe 30,000 for medical bills.
13 54 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 56 Aging Crisis. Owe 60,000 for medical bills.
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