Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Citizen (Worker). |
3 |
25 |
Advanced training in a specialist field. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
30 |
Advanced training in a specialist field. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
34 |
Became a Entertainer (Performer). |
6 |
38 |
Works is especially well received and popular, making Enid Philpot a minor celebrity |
6 |
38 |
Promoted to Entertainer (Performer) rank 1. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
40 |
Invited to take part in a controversial event or exhibition that injures Enid Philpot's social standing. |
7 |
42 |
Promoted to Entertainer (Performer) rank 2. |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
44 |
Gain a patron in the arts. Gain an Ally |
8 |
46 |
Promoted to Entertainer (Performer) rank 3. |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
49 |
An investigation, tour, project or expedition goes wrong, stranding Enid Philpot far from home. |
10 |
49 |
Switched to Drifter (Barbarian). |
10 |
50 |
Attacked by enemies that Enid Philpot easily defeat. |
10 |
50 |
Gain Enemy if Enid Philpot don't already have one. |
10 |
53 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Voluntarily left Barbarian |
11 |
53 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |