Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
A mission goes wrong; Erie Fisher and several others are captured and mistreated by the enemy. Gain Erie Fisher's jailer as an Enemy. |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
25 |
Advanced training in a specialist field |
3 |
26 |
Voluntarily left Star Marine |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
30 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Failed to qualify for Artist (Entertainer). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Contact with Government. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Amnesia. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
43 |
Erie Fisher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
47 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
47 |
Continued as Believer (Holy Warrior). |
9 |
48 |
Erie Fisher aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Failed to qualify for Merchant Academy. |
11 |
51 |
Returned to Drifter (Scavenger). |
11 |
52 |
Attacked by enemies and injured. |
11 |
52 |
Scarred. Owe 5,000 for medical bills. |
11 |
52 |
Gain Enemy if Erie Fisher don't already have one. |
11 |
55 |
Promoted to Drifter (Scavenger) rank 1. |