Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Erin Collins's Contacts or Allies betrays Erin Collins, ending Erin Collins's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Erin Collins went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
An investigation takes on a dangerous turn. |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Established a network of contacts. Gain 3 contacts. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Returned to Drifter (Scavenger). |
6 |
42 |
Suffer from a life-threatening illness. |
7 |
42 |
Returned to Agent (Corporate Agent). |
7 |
43 |
Established a network of contacts. Gain 1 contacts. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Returned to Drifter (Scavenger). |
8 |
50 |
Attacked by enemies and injured. |
8 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
50 |
Gain Enemy if Erin Collins don't already have one. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |