Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
23 |
Erna Spice refuse to secretly provide religious rites for a dying leader or noble, because they do not share Erna Spice's faith. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
27 |
Opponents of Erna Spice's belief system ambush Erna Spice. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
29 |
Erna Spice is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
29 |
Became a Scholar (Field Researcher). |
5 |
32 |
Refuse to join a cheat in some fashion. |
5 |
33 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
33 |
Continued as Scholar (Field Researcher). |
6 |
37 |
Assigned to work on a secret project for a patron or organisation. |
6 |
37 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
37 |
Continued as Scholar (Field Researcher). |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Promoted to Scholar (Field Researcher) rank 3. |
8 |
41 |
Continued as Scholar (Field Researcher). |
8 |
45 |
A disaster leaves several injured, and others blame Erna Spice, forcing Erna Spice to leave Erna Spice's career. Gain a Rival. |
8 |
45 |
Nearly killed. |
9 |
45 |
Became a Scout (Courier). |
9 |
48 |
Perform an exemplary service for the scouts. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Failed to qualify for Explorer (Scout). |
10 |
49 |
Continued as Scout (Courier). |
10 |
52 |
When dealing with an alien race, Erna Spice have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Continued as Scout (Courier). |
11 |
57 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |