Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Good fortune |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
25 |
Estell Harper survey an alien world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Nearly killed. Owe 45,000 for medical bills. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Gain Enemy if Estell Harper don't already have one. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Attempted a risky adventure and was injured. |
5 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Estell Harper's Contacts or Allies betrays Estell Harper, ending Estell Harper's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
38 |
Estell Harper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Failed to qualify for Corporate (Citizen). |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
40 |
Estell Harper do not know what happened to Estell Harper. There is a gap in Estell Harper's memory. |
9 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Estell Harper is chosen to represent Estell Harper's faith in a vid show or other highly public forum. |
9 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
44 |
Voluntarily left Missionary/Humanitarian |
10 |
44 |
Retired. |
10 |
47 |
Moved to a new world. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |