Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Moved to a new world. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A sudden war destroys Eulalie Duncan's trade routes and contacts, forcing Eulalie Duncan to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Noble (Administrator) with the new title Assistant. |
3 |
27 |
Join a conspiracy of nobles that were caught. |
3 |
27 |
An assassin attempts to end Eulalie Duncan's life. |
4 |
27 |
Continued as Noble (Administrator). |
4 |
28 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
4 |
31 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
5 |
31 |
Voluntarily left Administrator |
5 |
31 |
Switched to Merchant (Free Trader). |
5 |
32 |
Make an unexpected connection outside Eulalie Duncan's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
Eulalie Duncan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
39 |
Became a Scholar (Physician). |
7 |
40 |
Moved to a new world. |
7 |
43 |
Promoted to Scholar (Physician) rank 1. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
47 |
Assigned to work on a secret project for a patron or organisation. |
8 |
47 |
Promoted to Scholar (Physician) rank 2. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Scientist (Scholar). |
9 |
47 |
Continued as Scholar (Physician). |
9 |
51 |
Win a prestigious prize for Eulalie Duncan's work. |
9 |
51 |
Promoted to Scholar (Physician) rank 3. |
10 |
51 |
Continued as Scholar (Physician). |
10 |
52 |
A new romantic starts. Gain an Ally. |