Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
Gained a contact. |
4 |
27 |
Voluntarily left Pirate |
4 |
27 |
Became a Citizen (Worker). |
4 |
30 |
Exie Payne rise to a position of power in Exie Payne's colony or corporation. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
Advanced training in a specialist field. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
39 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Exie Payne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Exie Payne is caught in the periphery of a scandal. |
10 |
49 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Someone more charismatic but less devout than Exie Payne has become Exie Payne's superior. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |