Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Fae Donaldson went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Fae Donaldson went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Fae Donaldson is blamed for an accident that causes the death of several crew members. Fae Donaldson's guilt drives Fae Donaldson to excel. |
5 |
32 |
Failed to qualify for Enforcer (Rogue). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Merchant (Merchant Marine). |
5 |
36 |
Birth or Death involving a family member or close friend. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Fae Donaldson's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Fae Donaldson's business or ship thrives. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |