Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Faertakhog Norrnga's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Rogue (Thief). |
2 |
23 |
Involved in a gambling ring. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Rogue (Thief) rank 1. |
3 |
25 |
Continued as Rogue (Thief). |
3 |
29 |
A job goes wrong, forcing Faertakhog Norrnga to flee off-planet. |
4 |
29 |
Failed to qualify for Performer (Entertainer). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Moved to a new world. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
40 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
40 |
Became a Citizen (Corporate). |
7 |
44 |
Faertakhog Norrnga learn something Faertakhog Norrnga should not have – a corporate secret, a political scandal – which Faertakhog Norrnga can profit from illegally. |
8 |
44 |
Continued as Citizen (Corporate). |
8 |
45 |
Political upheaval strikes Faertakhog Norrnga's homeworld, and Faertakhog Norrnga is caught up in the revolution. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Citizen (Corporate). |
9 |
52 |
Faertakhog Norrnga's business expands, Faertakhog Norrnga's corporation grows, or the colony thrives. |
9 |
52 |
Promoted to Citizen (Corporate) rank 1. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Continued as Citizen (Corporate). |
10 |
56 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |