Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Fe-pepa Aa Ke-w's ship is damaged, and Fe-pepa Aa Ke-w have to hitch-hike Fe-pepa Aa Ke-w's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Fe-pepa Aa Ke-w's business expands, Fe-pepa Aa Ke-w's corporation grows, or the colony thrives. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
38 |
Birth or Death involving a family member or close friend. |
6 |
38 |
Voluntarily left Corporate |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
40 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Established a network of contacts. Gain 1 contacts. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
54 |
Accepted a deal with criminal or other figure under investigation. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |