Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
19 |
Flo Neal make an alliance with a powerful and charismatic noble, who becomes an Ally. |
1 |
22 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
2 |
22 |
Voluntarily left Diplomat |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Find an Alien Artifact. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Flo Neal's Contacts or Allies betrays Flo Neal, ending Flo Neal's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
32 |
Someone more charismatic but less devout than Flo Neal has become Flo Neal's superior. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
35 |
Gained a contact. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Flo Neal is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
44 |
Flo Neal refused an offer of inducements to betray Flo Neal's faith. Gain 4 enemies. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Returned to Drifter (Barbarian). |
8 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
52 |
Offered job by a patron. Now owe him a favor. |
10 |
52 |
Became a Scholar (Field Researcher). |
10 |
54 |
Win a prestigious prize for Flo Neal's work. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |