Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes disastrously wrong due to Genesis James's commander’s error or incompetence, but Genesis James survive. |
1 |
22 |
Cover for the commander and gain an Ally. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
24 |
A mission goes disastrously wrong due to Genesis James's commander’s error or incompetence, but Genesis James survive. |
2 |
24 |
Cover for the commander and gain an Ally. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
3 |
26 |
Voluntarily left Ground Assault |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
Make an unexpected connection outside Genesis James's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Make an unexpected connection outside Genesis James's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Betrayed by a friend. One of Genesis James's Contacts or Allies betrays Genesis James, ending Genesis James's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Failed to qualify for Performer (Entertainer). |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
46 |
Switched to Drifter (Scavenger). |
8 |
50 |
Attacked by enemies that Genesis James easily defeat. |
8 |
50 |
Gain Enemy if Genesis James don't already have one. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
53 |
Victim of a crime |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |