Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Became a Agent (Intelligence). |
3 |
29 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
29 |
Became a Scholar (Physician). |
4 |
30 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Scholar (Physician) rank 1. |
5 |
33 |
Continued as Scholar (Physician). |
5 |
37 |
Win a prestigious prize for Genevieve Walters's work. |
5 |
37 |
Promoted to Scholar (Physician) rank 2. |
6 |
37 |
Continued as Scholar (Physician). |
6 |
41 |
Win a prestigious prize for Genevieve Walters's work. |
7 |
41 |
Continued as Scholar (Physician). |
7 |
42 |
Make a breakthrough in Genevieve Walters's field. |
8 |
45 |
Continued as Scholar (Physician). |
8 |
48 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
49 |
Promoted to Scholar (Physician) rank 3. |
9 |
49 |
Continued as Scholar (Physician). |
9 |
50 |
Entangled in a bureaucratic or legal morass that distracts Genevieve Walters from Genevieve Walters's work. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Became a Scout (Explorer). |
10 |
57 |
Genevieve Walters's scout ship is one of the first on the scene to rescue the survivors of a disaster but Genevieve Walters fail to help. Gain an Enemy. |
10 |
57 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
57 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |