Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong; Hazle Dinan and several others are captured and mistreated by the enemy. Gain Hazle Dinan's jailer as an Enemy. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
24 |
Gain Enemy if Hazle Dinan don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
29 |
Gain Enemy if Hazle Dinan don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Betrayed by a friend. One of Hazle Dinan's Contacts or Allies betrays Hazle Dinan, ending Hazle Dinan's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Became a Entertainer (Journalist). |
6 |
42 |
Hazle Dinan is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
42 |
Became a Scout (Courier). |
7 |
46 |
Perform an exemplary service for the scouts. |
8 |
46 |
Continued as Scout (Courier). |
8 |
48 |
Spend several years jumping from world to world in Hazle Dinan's scout ship. |
9 |
50 |
Continued as Scout (Courier). |
9 |
52 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |