Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
25 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Entertainer (Artist). |
3 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Heather McGhee far from home. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
A sudden war destroys Heather McGhee's trade routes and contacts, forcing Heather McGhee to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Failed to qualify for Soulhunter Support (Soulhunter). |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Became a Citizen (Worker). |
7 |
35 |
Heather McGhee is rewarded for Heather McGhee's diligence or cunning. |
7 |
38 |
Forced to continue current assignment. |
7 |
38 |
Promoted to Citizen (Worker) rank 1. |
8 |
38 |
Continued as Citizen (Worker). |
8 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Retired. |
9 |
43 |
Good fortune. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
A new romantic starts. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |