Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
Criticised a questionable political leader on Hildegarde Hall's homeworld, causing his downfall. Gain an Enemy |
3 |
30 |
Hildegarde Hall is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Moved to a new world. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Survived a risky adventure but gained nothing. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Voluntarily left Wanderer |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Retired. |
9 |
51 |
Gained a contact. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
57 |
Moved to a new world. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |