Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Betrayed by a friend. One of Hope Mills's Contacts or Allies betrays Hope Mills, ending Hope Mills's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
23 |
Good fortune |
2 |
25 |
Promoted to Entertainer (Performer) rank 1. |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
27 |
Public opinion turns on Hope Mills. |
4 |
29 |
Voluntarily left Performer |
4 |
29 |
Became a Agent (Intelligence). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Scout (Courier). |
5 |
33 |
Serve as the courier for an important message from the Imperium. |
6 |
36 |
Continued as Scout (Courier). |
6 |
37 |
When dealing with an alien race, Hope Mills botch an opportunity to gather extra intelligence about them. |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Continued as Scout (Courier). |
7 |
41 |
Spend several years jumping from world to world in Hope Mills's scout ship. |
8 |
44 |
Voluntarily left Courier |
8 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
45 |
Attacked by enemies that Hope Mills easily defeat. |
8 |
45 |
Gain Enemy if Hope Mills don't already have one. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
A notable academic consults with Hope Mills about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
53 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Good fortune |
11 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |