Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find Ancient Technology. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Marine Support (Marine). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Attacked by enemies that Idgikar Punmim easily defeat. |
5 |
37 |
Gain Enemy if Idgikar Punmim don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Promoted to Drifter (Wanderer) rank 5. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Citizen (Worker). |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
50 |
Promoted to Citizen (Worker) rank 1. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
54 |
Idgikar Punmim learn something Idgikar Punmim should not have – a corporate secret, a political scandal – which Idgikar Punmim can profit from illegally. |