Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Gained a contact. |
1 |
28 |
Left the colonies. |
2 |
28 |
Failed to qualify for Flight (Navy). |
2 |
28 |
Became a Drifter (Scavenger). |
2 |
32 |
Spend time with an alien race. Gain a contact. |
3 |
32 |
Continued as Drifter (Scavenger). |
3 |
36 |
Suffer from a life-threatening illness. |
4 |
36 |
Became a Rogue (Enforcer). |
4 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
37 |
Switched to Drifter (Barbarian). |
5 |
38 |
Offered job by a patron. Now owe him a favor. |
5 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
41 |
Became a Merchant (Free Trader). |
6 |
45 |
Make an unexpected connection outside Isa Brew's normal circles. Gain a Contact. |
6 |
45 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
45 |
Continued as Merchant (Free Trader). |
7 |
48 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
48 |
Returned to Drifter (Scavenger). |
8 |
51 |
Attempted a risky adventure and was sent to prison. |
9 |
52 |
Became a Prisoner (Fixer). |
9 |
54 |
Severely injured. Owe 15,000 for medical bills. |
10 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
56 |
Retired at age 56. |