Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Expose or are involved in a scandal of some sort. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
21 |
Advanced training in a specialist field. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Voluntarily left Intelligence |
3 |
24 |
Became a Citizen (Corporate). |
3 |
28 |
A revolution, attack or other unusual event throws Isabella Freeman's life into chaos, forcing Isabella Freeman to leave the planet. |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
31 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Isabella Freeman's Contacts or Allies betrays Isabella Freeman, ending Isabella Freeman's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Promoted to Drifter (Barbarian) rank 3. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Isabella Freeman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Isabella Freeman is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Victim of a crime |
9 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
56 |
Isabella Freeman come into conflict with a splinter group Isabella Freeman's own religion which maintains Isabella Freeman's version is the wrong one. Gain 3 Rivals. |