Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Merchant (Free Trader). |
2 |
28 |
Risk Joe Watton's fortune on a possibility lucrative deal and win. |
3 |
28 |
Continued as Merchant (Free Trader). |
3 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
32 |
Continued as Merchant (Free Trader). |
4 |
35 |
Make an unexpected connection outside Joe Watton's normal circles. Gain a Contact. |
4 |
36 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
36 |
Continued as Merchant (Free Trader). |
5 |
40 |
Given advanced training in a specialist field |
5 |
40 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
40 |
Continued as Merchant (Free Trader). |
6 |
44 |
Embroiled in legal trouble. |
6 |
44 |
Forced to muster out. |
7 |
44 |
Became a Drifter (Wanderer). |
7 |
48 |
Find an Alien Artifact. |
7 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
48 |
Continued as Drifter (Wanderer). |
8 |
52 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
52 |
Voluntarily left Wanderer |
9 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
53 |
Joe Watton is caught in the periphery of a scandal. |
9 |
53 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |