Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Failed to qualify for Corporate Agent (Agent). |
2 |
21 |
Switched to Drifter (Barbarian). |
2 |
22 |
Find valuable salvage. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
27 |
Attacked by enemies that Katharine Morgan easily defeat. |
3 |
27 |
Gain Enemy if Katharine Morgan don't already have one. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Katharine Morgan's work ends up coming home with Katharine Morgan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Voluntarily left Law Enforcement |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
41 |
Attempted a risky adventure and was wildly successful. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
Katharine Morgan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
46 |
Katharine Morgan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |