Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Moved to a new world. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Lavada McMillan join a gambling circle on board. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
27 |
Lavada McMillan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Flight). |
4 |
34 |
Vessel participates in a notable military engagement. |
5 |
34 |
Continued as Navy (Flight). |
5 |
38 |
Lavada McMillan is blamed for an accident that causes the death of several crew members. Lavada McMillan's guilt drives Lavada McMillan to excel. |
6 |
38 |
Became a Scholar (Physician). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
45 |
An expedition or voyage goes wrong, leaving Lavada McMillan stranded in the wilderness. |
8 |
45 |
Became a Merchant (Free Trader). |
8 |
49 |
A sudden war destroys Lavada McMillan's trade routes and contacts, forcing Lavada McMillan to flee that region of space. |
8 |
49 |
Gain rebels as Enemy |
9 |
49 |
Became a Drifter (Scavenger). |
9 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
56 |
Betrayed by a friend. One of Lavada McMillan's Contacts or Allies betrays Lavada McMillan, ending Lavada McMillan's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |