Retired 3rd Officer Lydia Coulston  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 57 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 4 (-1)1114A4
Rude
 
Skills
Admin 0
Art (Presentation) 0
Athletics (Dexterity) 1
Broker 0
Carouse 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Language (Trokh (Aslan)) 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Freeloader/Security) 0
Science (Social Sciences/Archaeology) 1
Seafarer 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer34
Drifter Scavenger 01
Citizen Corporate 01
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
EducationGraduated
University Failed
 
Name Type Affinity Enmity Power Influence Species
Gene Clarke Ally 1 0 2 1 Pirian (F/18)
Celeste Lowe Enemy 6 2 0 0 Solomani, Imperium (F/71)
reconciliation.
Henrietta Welter Rival 0 3 2 2 Dynchia (F/70)
Henrietta Welter gains in influence.
Vernon Anderson Rival 1 2 1 1 Kargol (M/21)
Vernon Anderson gained power at the expense of a third party who now blames the character.
Era Nevil Rival 1 1 5 0 Dynchia, Imperium (F/79)
Mose Knight Ally 3 0 3 1 Halka (M/28)
Mose Knight gains in influence.
Arlie Abberton Ally 2 0 2 1 Pirian (F/23)
Wesley Brownhill Enemy 0 2 2 2 Irhadre (M/29)
Wesley Brownhill is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Failed to qualify for Corporate (Citizen).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Entered University.
2 26 Join a social movement.
2 26 Dropped out of university.
3 26 Continued as Merchant (Merchant Marine).
3 30 Embroiled in legal trouble.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 36 Embroiled in legal trouble.
5 38 Forced to muster out.
6 38 Failed to qualify for Army Support (Army).
6 38 Became a Drifter (Scavenger).
6 40 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
7 40 Became a Citizen (Corporate).
7 43 A revolution, attack or other unusual event throws Lydia Coulston's life into chaos, forcing Lydia Coulston to leave the planet.
8 43 Switched to Drifter (Barbarian).
8 44 Betrayed by a friend. One of Lydia Coulston's Contacts or Allies betrays Lydia Coulston, ending Lydia Coulston's career. That Contact or Ally becomes a Rival or Enemy.
9 44 Aging Crisis. Owe 30,000 for medical bills.
9 44 Retired at age 44.
9 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 Lydia Coulston come into conflict with a splinter group Lydia Coulston's own religion which maintains Lydia Coulston's version is the wrong one. Gain 1 Rivals.
10 48 Aging Crisis. Owe 30,000 for medical bills.
10 48 Retired.
10 50 A new romantic starts. Gain an Ally.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 53 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 56 Aging Crisis. Owe 20,000 for medical bills.
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