Retired Senior Crewman Malinda Cameron  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 57 F 3 (-1) 1 (-2) 1 (-2) 6 (0) 6 (0) 9 (1)311669
Night owl, Melodramatic
 
Skills
Astrogation 0
Athletics 0
Drive 0
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Leadership 1
Mechanic 1
Persuade 0
Profession (Hostile Environment) 0
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 0
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Lance Corporal12
Drifter Wanderer 01
Merchant Merchant Marine Senior Crewman13
Scout Explorer 01
Noble Diplomat Intern02
Drifter Barbarian 01
Believer Mainstream Believer Lay Person01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Tlaua Hfaikhalrous Enemy 0 4 1 0 Aslan (F/12)
Ned Harrington Contact 3 1 1 3 Happrhani (M/21)
Yvonne Remmington Contact 1 1 5 0 Happrhani (F/31)
Dollie Shapter Contact 0 0 1 0 Darmine (F/33)
Ann Hale Contact 0 1 1 2 Happrhani (F/62)
Ann Hale is a questionable figure such as a criminal, pirate or disgraced noble.
Ann Hale is in desperate trouble and could use the character’s help.
Floyd Buchannan Enemy 0 1 1 0 Happrhani (M/38)
Vaughn Curtis Ally 2 0 1 1 Happrhani (M/34)
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 22 Assigned to an assault on an enemy fortress.
1 22 Attempt at commissioned failed.
2 22 Continued as Marine (Marine Support).
2 26 A mission goes disastrously wrong due to Malinda Cameron's commander’s error or incompetence, but Malinda Cameron survive.
2 26 Report commander and gain an Enemy.
2 26 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
3 26 Voluntarily left Marine Support
3 26 Failed to qualify for Engineer/Gunner (Navy).
3 26 Became a Drifter (Wanderer).
3 28 Suffer from a life-threatening illness.
4 28 Failed to qualify for Explorer (Scout).
4 28 Submitted to the draft.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 29 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 32 Continued as Merchant (Merchant Marine).
6 36 Continued as Merchant (Merchant Marine).
6 37 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 37 Became a Scout (Explorer).
7 38 Malinda Cameron's ship is damaged, and Malinda Cameron have to hitch-hike Malinda Cameron's way back across the stars to the nearest scout base.
7 38 Gain 4 Contacts. Gain 1 Enemies.
8 38 Became a Noble (Diplomat) with the new title Intern.
8 41 Inherit a gift from a rich relative.
9 42 Continued as Noble (Diplomat).
9 46 Scarred. Fully recovered. Owe 2,500 for medical bills.
10 46 Switched to Drifter (Barbarian).
10 48 Malinda Cameron do not know what happened to Malinda Cameron. There is a gap in Malinda Cameron's memory.
11 48 Aging Crisis. Owe 40,000 for medical bills.
11 48 Retired at age 48.
11 48 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 49 Malinda Cameron accepted an offer of inducements to betray Malinda Cameron's faith. Gain 410,000 in cash.
12 52 Aging Crisis. Owe 20,000 for medical bills.
12 52 Retired.
12 54 A new romantic starts. Gain an Ally.
13 56 Aging Crisis. Owe 60,000 for medical bills.
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