Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Manda Shea's normal circles. Gain a Contact. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Manda Shea come into conflict with a splinter group Manda Shea's own religion which maintains Manda Shea's version is the wrong one. Gain 1 Rivals. |
3 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
25 |
Manda Shea spend months in the dangerous criminal underworld. |
4 |
28 |
Continued as Rogue (Pirate). |
4 |
31 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
31 |
Returned to Believer (Holy Warrior). |
5 |
33 |
Manda Shea have been following false teachings! |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
36 |
Attempted a risky adventure and was injured. |
6 |
36 |
Injured. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
43 |
Suffer from a life-threatening illness. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
48 |
Betrayed by a friend. One of Manda Shea's Contacts or Allies betrays Manda Shea, ending Manda Shea's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Returned to Believer (Holy Warrior). |
10 |
49 |
Manda Shea faith is shaken. |
11 |
52 |
Continued as Believer (Holy Warrior). |
11 |
54 |
Opponents of Manda Shea's belief system ambush Manda Shea. |
11 |
54 |
Severely injured. Owe 20,000 for medical bills. |