Mathilda Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 57 F 6 (0) 4 (-1) 1 (-2) 11 (1) 9 (1) 8 (0)641B98
Faithless
 
Skills
Admin 1
Advocate 1
Art (Creative/Exotic Media) 1
Art (Creative/Visual Media) 1
Broker 1
Carouse 1
Deception 2
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Energy) 1
Language (Floriani (Florian League)) 1
Medic 0
Persuade 1
Profession (Sports) 0
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 22
Entertainer Performer 34
Citizen Corporate 12
Scout Courier 01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Roger Barbary Contact 3 0 1 0 Zaris (M/28)
Norma Lopez Rival 1 0 3 0 Zaris (F/20)
Relationship becomes more moderate.
Pearl Candy Ally 2 0 0 0 Iltharan (F/32)
A-wa-wath Kaeba Dopa Enemy 0 3 0 1 Bwap (F/30)
A-wa-wath Kaeba Dopa gains in influence.
Erika Walsh Contact 3 2 3 0 Zaris (F/38)
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 A series of bad deals and decisions force Mathilda Kennedy into bankruptcy. Mathilda Kennedy salvages what Mathilda Kennedy can.
2 19 Became a Entertainer (Performer).
2 21 Join homeworld’s celebrity circles
2 21 Gain a contact
3 23 Continued as Entertainer (Performer).
3 25 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 27 Promoted to Entertainer (Performer) rank 1.
4 27 Continued as Entertainer (Performer).
4 30 Refused to criticise a questionable political leader on Mathilda Kennedy's homeworld.
4 31 Forced to continue current assignment.
4 31 Promoted to Entertainer (Performer) rank 2.
5 31 Continued as Entertainer (Performer).
5 34 Find Ancient Technology.
5 35 Promoted to Entertainer (Performer) rank 3.
6 35 Voluntarily left Performer
6 35 Became a Citizen (Corporate).
6 39 Advanced training in a specialist field.
7 39 Continued as Citizen (Corporate).
7 43 Spent time maintaining and using heavy vehicles.
7 43 Promoted to Citizen (Corporate) rank 1.
8 43 Voluntarily left Corporate
8 43 Became a Scout (Courier).
8 46 Lightly injured, no permanent damage. Fully recovered.
9 46 Entered Merchant Academy with the Business curriculum.
9 49 Become leader in social movement.
9 49 Gain an Ally and an Enemy.
9 50 Graduated.
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 50 Retired at age 50.
10 50 Returned to Merchant (Broker).
10 50 Promoted to Merchant (Broker) rank 1.
10 52 Make an unexpected connection outside Mathilda Kennedy's normal circles. Gain a Contact.
10 54 Promoted to Merchant (Broker) rank 2.
11 54 Aging Crisis. Owe 30,000 for medical bills.
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