Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Failed to qualify for Marine Support (Marine). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Failed to qualify for Infantry (Army). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
33 |
Severely injured. Owe 10,000 for medical bills. |
5 |
33 |
Switched to Merchant (Free Trader). |
5 |
36 |
Embroiled in legal trouble. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
37 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
39 |
Nearly killed. Owe 15,000 for medical bills. |
7 |
39 |
Died at age 39 |