Retired Project Worker Mertie Hudson  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 57 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 6 (0)111726
Always looks pale, Nimble
 
Skills
Athletics 0
Broker 1
Carouse 0
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 2
Language 0
Mechanic 3
Medic 2
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand12
Entertainer Artist 01
Scholar Physician 12
Merchant Merchant Marine Crewman03
Drifter Barbarian 02
Believer Missionary/Humanitarian Project Worker12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Clark Evans Enemy 0 5 0 0 Traltar (M/83)
Clark Evans is found or reported dead.
Billy Oshea Rival 1 1 0 0 Cassilldan (M/25)
Erin Jones Contact 3 1 5 3 Cassilldan (F/63)
Andy Moody Rival 1 0 1 0 Darrian, Imperium (M/41)
Gavin McNab Rival 2 3 1 0 Urunishani (M/26)
Eloise Steward Rival 1 1 0 1 Iltharan (F/43)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Mertie Hudson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 23 Mertie Hudson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 23 Became a Entertainer (Artist).
3 26 Mertie Hudson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4 26 Became a Scholar (Physician).
4 28 Birth or Death involving a family member or close friend.
4 30 Promoted to Scholar (Physician) rank 1.
5 30 Attempted to change assignments.
5 30 Failed to qualify for Field Researcher (Scholar).
5 30 Continued as Scholar (Physician).
5 31 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
6 31 Failed to qualify for Broker (Merchant).
6 31 Submitted to the draft.
6 31 Became a Merchant (Merchant Marine) with the new title Crewman.
6 33 Embroiled in legal trouble.
7 35 Continued as Merchant (Merchant Marine).
7 37 Make an unexpected connection outside Mertie Hudson's normal circles. Gain a Contact.
8 39 Continued as Merchant (Merchant Marine).
8 42 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
9 42 Became a Drifter (Barbarian).
10 46 Continued as Drifter (Barbarian).
10 47 Suffer from a life-threatening illness.
11 47 Aging Crisis. Owe 40,000 for medical bills.
11 47 Retired at age 47.
11 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 51 Mertie Hudson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mertie Hudson's faith.
11 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 51 Aging Crisis. Owe 40,000 for medical bills.
12 51 Continued as Believer (Missionary/Humanitarian).
12 53 Mertie Hudson come into conflict with a splinter group Mertie Hudson's own religion which maintains Mertie Hudson's version is the wrong one. Gain 3 Rivals.
13 53 Aging Crisis. Owe 40,000 for medical bills.
13 53 Retired.
13 57 Betrayal. Convert an Ally into a Rival or Enemy.
14 57 Aging Crisis. Owe 50,000 for medical bills.
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