Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Minna McLelland rise to a position of power in Minna McLelland's colony or corporation. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Minna McLelland learn something Minna McLelland should not have – a corporate secret, a political scandal – which Minna McLelland can profit from illegally. |
2 |
24 |
Gain a criminal contact. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Moved to a new world. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Smuggle illegal items onto a planet. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Nearly killed. Owe 7,500 for medical bills. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Opponents of Minna McLelland's belief system ambush Minna McLelland. |
8 |
46 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
9 |
46 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
47 |
Become deeply involved in politics on Minna McLelland's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Noble (Diplomat). |
10 |
54 |
Inherit a gift from a rich relative. |
10 |
54 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |