Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Spend several years jumping from world to world in Misty Richards's scout ship. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Rogue (Thief). |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Birth or Death involving a family member or close friend. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Merchant (Broker). |
5 |
35 |
Make an unexpected connection outside Misty Richards's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
38 |
Given advanced training in a specialist field |
6 |
41 |
Promoted to Merchant (Broker) rank 2. |
7 |
41 |
Voluntarily left Broker |
7 |
41 |
Returned to Drifter (Scavenger). |
7 |
43 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
8 |
43 |
Became a Scholar (Scientist). |
8 |
46 |
Assigned to work on a secret project for a patron or organisation. |
9 |
47 |
Continued as Scholar (Scientist). |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
51 |
Promoted to Scholar (Scientist) rank 1. |
10 |
51 |
Continued as Scholar (Scientist). |
10 |
53 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
10 |
55 |
Promoted to Scholar (Scientist) rank 2. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |