Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Established a network of contacts. Gain 1 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
38 |
Betrayed by a friend. One of Mossie Candy's Contacts or Allies betrays Mossie Candy, ending Mossie Candy's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
42 |
Voluntarily left Free Trader |
7 |
42 |
Switched to Drifter (Wanderer). |
7 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
46 |
Failed to qualify for Corporate (Citizen). |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Severely injured. Owe 25,000 for medical bills. |
9 |
50 |
Became a Citizen (Corporate). |
9 |
51 |
A revolution, attack or other unusual event throws Mossie Candy's life into chaos, forcing Mossie Candy to leave the planet. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |