Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Myrtie Silva do not know what happened to Myrtie Silva. There is a gap in Myrtie Silva's memory. |
4 |
29 |
Became a Agent (Corporate Agent). |
4 |
30 |
Good fortune |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
37 |
Nearly killed. Owe 5,000 for medical bills. |
5 |
37 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
37 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
41 |
Myrtie Silva is rewarded for Myrtie Silva's diligence or cunning. |
6 |
41 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
41 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Befriended by a senior agent. |
7 |
45 |
Promoted to Agent (Corporate Agent) rank 3. |
8 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Given specialist training in vehicles. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Myrtie Silva retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Myrtie Silva come into conflict with a splinter group Myrtie Silva's own religion which maintains Myrtie Silva's version is the wrong one. Gain 2 Rivals. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |