Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Amnesia. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Nanie Bramer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Scout (Explorer). |
5 |
34 |
Birth or Death involving a family member or close friend. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Surveyor (Scout). |
6 |
37 |
Continued as Scout (Explorer). |
6 |
39 |
Nanie Bramer have no idea what happened to Nanie Bramer – they found Nanie Bramer's ship drifting on the fringes of friendly space. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
A series of bad deals and decisions force Nanie Bramer into bankruptcy. Nanie Bramer salvages what Nanie Bramer can. |
8 |
40 |
Failed to qualify for Performer (Entertainer). |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
43 |
Suffer from a life-threatening illness. |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Nanie Bramer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
47 |
Switched to Drifter (Scavenger). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
54 |
Nanie Bramer accepted an offer of inducements to betray Nanie Bramer's faith. Gain 250,000 in cash. |
11 |
55 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |