Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Join a social movement. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Failed to qualify for Marine Support (Marine). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
30 |
Ocie Young run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Broker (Merchant). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
31 |
Became a Citizen (Worker). |
6 |
33 |
Ocie Young's business expands, Ocie Young's corporation grows, or the colony thrives. |
6 |
35 |
Promoted to Citizen (Worker) rank 1. |
7 |
35 |
Continued as Citizen (Worker). |
7 |
38 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
38 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
39 |
Become deeply involved in politics on Ocie Young's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Continued as Noble (Diplomat). |
9 |
46 |
Political manoeuvrings usurp Ocie Young's position. Gain a Rival. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
49 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Continued as Believer (Mainstream Believer). |
11 |
54 |
Gained a contact. |
11 |
54 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |