Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Omie Palmer do not know what happened to Omie Palmer. There is a gap in Omie Palmer's memory. |
3 |
22 |
Became a Citizen (Worker). |
3 |
25 |
Contact with Government. |
4 |
26 |
Continued as Citizen (Worker). |
4 |
28 |
Omie Palmer is rewarded for Omie Palmer's diligence or cunning. |
5 |
30 |
Continued as Citizen (Worker). |
5 |
33 |
Spent time maintaining and using heavy vehicles. |
6 |
34 |
Continued as Citizen (Worker). |
6 |
36 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
36 |
Failed to qualify for Journalist (Entertainer). |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
39 |
Gain Enemy if Omie Palmer don't already have one. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
43 |
Contact with Government. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Voluntarily left Scavenger |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Omie Palmer accepted an offer of inducements to betray Omie Palmer's faith. Gain 390,000 in cash. |
10 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
52 |
Switched to Drifter (Barbarian). |
11 |
54 |
Suffer from a life-threatening illness. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired at age 54. |