Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Osie Wilson far from home. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
28 |
Osie Wilson befriend a superior in the corporation or the colony. |
3 |
28 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
32 |
Promoted to Citizen (Corporate) rank 3. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
33 |
Osie Wilson is rewarded for Osie Wilson's diligence or cunning. |
5 |
36 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
6 |
36 |
Voluntarily left Corporate |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
40 |
Osie Wilson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
40 |
Failed to qualify for Corporate (Citizen). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
42 |
Scarred. Owe 5,000 for medical bills. |
8 |
42 |
Failed to qualify for Courier (Scout). |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Voluntarily left Missionary/Humanitarian |
10 |
50 |
Retired. |
10 |
53 |
Moved to a new world. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |