Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
When dealing with an alien race, Pauline Andrew botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
29 |
On the front lines of a planetary assault and occupation. |
4 |
29 |
Continued as Marine (Marine Support). |
4 |
32 |
Assigned to an assault on an enemy fortress. |
4 |
32 |
Injured |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Corporate (Citizen). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
45 |
Pauline Andrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Make an unexpected connection outside Pauline Andrew's normal circles. Gain a Contact. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Imperial trade restrictions force Pauline Andrew out of business. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
54 |
Pauline Andrew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |