Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Entertainer (Artist). |
3 |
27 |
Criticised a questionable political leader on Reta Newman's homeworld, causing his downfall. Gain an Enemy |
3 |
27 |
Reta Newman is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
34 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Promoted to Entertainer (Artist) rank 1. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
35 |
One of Reta Newman's pieces of art is stolen, and the investigation brings Reta Newman into the criminal underworld. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Intelligence (Agent). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Nearly killed. Owe 11,250 for medical bills. |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
48 |
Attempted a risky adventure and was wildly successful. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
54 |
Reta Newman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |